RoboHockey (AI Hockey)


Credits: 3 ECTS Credits / 2.0 work weeks.

Group size: 3 persons.


RoboHockey is a very simple hockey game where two players play one on one. Both players are computer controlled to show the rule based AI algorithm implemented in the game.

The players uses rules based on distance to opponent, distance to goal, speed and direction of opponent etc.

Techniques

  • C++
  • SDL
  • Rule based AI

Source Code

RoboHockey is open source and the source code can be obtained from GitHub.

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